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Android

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2020.05
3rd Edition. — Darryl Bayliss, Tom Blankenship, Fuad Kamal & Namrata Bandekar. — Razeware LLC., 2020. — 717 p. Code files only! This book is your introduction to building great apps for Android, using the Kotlin language. Whether you consider yourself a novice programmer, or have extensive experience programming for other platforms, this is the book for you! It's not our aim to...
  • №1
  • 9,77 МБ
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2020.02
3rd Edition. — Packt Publishing, 2018. — 458 p. — ISBN: 978-1-78899-121-6. Code files only! Build feature-rich, reliable Android Pie apps with the help of more than 100 proven industry standard recipes and strategies. The Android OS has the largest installation base of any operating system in the world. There has never been a better time to learn Android development to write...
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  • 59,20 МБ
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Razeware LLC, 2019. — 404 p. — ISBN: 978-1942878902. Code files only! Learn Android Test-Driven Development! Writing apps is hard. Writing testable apps is even harder, but it doesn’t have to be. Reading and understanding all the official Google documentation on testing can be time-consuming — and confusing. This is where Android Test-Driven Development comes to the rescue! In...
  • №3
  • 30,75 МБ
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Razeware LLC, 2019. – 250 p. — ISBN: 978-1942878698. Code files only! Learn App Architectures for Android! Android has such a rich development ecosystem, which allows developers to develop apps in any way they please. However, with this level of freedom, scaling apps can be a mess. You’ve heard developers talk about “architecting” apps to help scale, but its never clear which...
  • №4
  • 69,48 МБ
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2020.01
2nd Edition. — Darryl Bayliss, Tom Blankenship, Fuad Kamal & Namrata Bandekar. — Razeware LLC., 2019. — 676 p. — ISBN: 978-1942878773. Code files only! Learn Android Programming with Kotlin! Learning Android programming can be challenging. Sure, there is plenty of documentation, but the tools and libraries available today for Android are easily overwhelming for newcomers to...
  • №5
  • 12,14 МБ
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2018.08
Packt Publishing, 2014. — 318 p. — ISBN: 9781783289639. Android is an emerging technology with loads of apps in the Google Play Market. Till date, it is the biggest marvel in Smartphone technology, propelling a larger number of developers into Android application development. Intent is an essential part of any Android Application and no Android application is complete without...
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  • 2,25 МБ
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2018.05
Packt Publishing, 2013. — 108 p. — ISBN: 9781783285396. When you're writing an application in which you would like to perform specialized drawing and/or control the animation of graphics, you should do so by drawing through a canvas. A canvas works for you as an interface to the actual surface upon which your graphics will be drawn — it holds all of your "draw" calls. Via the...
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  • 6,55 МБ
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2018.04
Packt Publishing, 2015. — 256 p. AndEngine is a popular and easy-to-use game framework, best suited for Android game development. After learning the basics of creating an Android game using AndEngine it's time you move beyond the basics to explore further. For this you need to understand the theory behind many of the technologies AndEngine uses. This book aims to provide all the...
  • №8
  • 743,83 КБ
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Packt Publishing, 2018. — 274 p. Create next-generation Augmented Reality and Mixed Reality apps with the latest version of Google ARCore Are you a mobile developer or web developer who wants to create immersive and cool Augmented Reality apps with the latest Google ARCore platform? If so, this book will help you jump right into developing with ARCore and will help you create a...
  • №9
  • 29,85 МБ
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2017.11
Packt Publishing, 2017. — 414 p. — ISBN: 1785882864. This book will help you to get the best out of your apps by creating, customizing android views from scratch. You will start by creating your first android view and go through the design considerations. You will then see how the right choices will enable your view to perform seamlessly across multiple platforms and android...
  • №10
  • 5,61 МБ
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2016.08
3-е издание. — СПб.: Питер, 2016. — 512 с. — ISBN: 978-5-496-02371-9. Код примеров к выложенной здесь книге в формате PDF Добро пожаловать в динамичный мир разработки приложений для смартфонов и планшетов Android с использованием Android Software Development Kit (SDK), языка программирования Java, а также новой и стремительно развивающейся среды разработки Android Studio. В...
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  • 122,52 МБ
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2016.06
2nd Edition. — Packt Publishing, 2016. — Code Only. — ISBN: 1785889591, 978-1-78588-959-2. Код примеров к выложенной здесь книге в формате PDF, EPUB. Today's users expect mobile apps to be dynamic and highly interactive, with rich navigation features. These same apps must look fantastic whether running on a medium-resolution smartphone or high-resolution tablet. Fragments...
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  • 4,38 МБ
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2016.02
2nd Edition. — Mike Murach & Associates, 2015. — 682 p., 289 ill. (PDF) + Code. — ISBN: 978-1-890774-93-6. If you know how to program in Java, this is the first book you should buy for learning how to develop Android apps the way the pros do; it'll save you a lot of time and frustration. First, it shows how to set up a professional development environment using Android Studio....
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2015.08
BrainySoftware, 2015. — 268 p. — ISBN10: 0992133017, ISBN13: 978-0992133016. Хотя в названии подчеркивается назначение книги как учебного пособия для начинающих, для них реально доступны для освоения первые 2 главы, далее материал требует, как минимум знания Android Studio. Код примеров к выложенной здесь книге в формате PDF, EPUB. Android is the most popular mobile platform...
  • №14
  • 7,89 МБ
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