Prentice Hall, 1978. — 200 p. — ISBN: 978-0-13-291807-7.
A collection of problems for "learning by doing," similar to real-life programming work.
What’s It All About, Alfie?
The Game of LIFE
Why Is the Ocean Blue, Daddy?
Printer’s Devil
Winning Is the Only Thing
Strike It Rich
Kriss-Kross
Theseus
Know Thyself
Yielding Up Its Gold
Ye Soule of Witte
A Sense of Community
Touring Turing
Games Computers Play
Prime Time
Gas Pains
Shocking Statistics
Readin’, ’Ritin’, and ’Rithmetic
Patience Is a Virtue
Poly Wants a Cracker
Perverse Inverse
Pi Are Square
Mastermind
A Code of Dishonor
Computer Stimulation
EC Loader
Easy Does It
Off the Beaten TRAC
Map Coloring Made Easy
Compressed Solutions